Ep 12: A Howl in the Night

Credit: The One Ring RPG 2nd Edition Starter Set

The Battle of the High pass stands on the edge of a knife…literally. 

One tiny action, one missed opportunity, one spark of hope, could sway the battle one way or another. 

The orc leader has been killed, but plenty of goblins and orcs look to kill the party for their transgressions. Plus, the frightened little Hobbit in the middle looks pretty tasty. Poor Dindy. 

With wounded fellowship members, the party must find a way to keep fighting and survive. The night is long ahead, and the fight is far from over. 

Continue the Battle of the High pass in episode 12 of this One Ring RPG actual play titled, A Howl in the Night, anywhere you get your podcasts or right here:

Here’s a little behind the scenes for you. 

We typically record episodes two at a time and get a little backlog going of recordings. Editing takes a long time and is quite the process for people who all have full-time jobs and are trying to live their lives. 

So we know what's coming even if we haven’t released it yet. 

Plus, this little show description was uploaded late, so we really know what's coming. 

We will officially convert to the 2nd edition of The One Ring RPG in episode 17. Now, will everyone make it to ep 17? Who knows? But that's something to look forward to! The conversion we have promised is coming! 

It’s really interesting with combining 1e weapon stats and the special damage of 2e. The players are kicking the shit out of these orcs when they really shouldn’t be hitting that hard. Looks like Orome really did hear the pleas of Katvera. 

(But even that might not be enough to help them make it!)

Things will even out when we get to 2nd edition rules, and we are so excited!

Make sure to catch up on every episode of The Party Business Podcast wherever you listen to your podcasts:

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Ep 13: Dark Detours

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Ep 11: The Battle of the High Pass